Chess Puzzle #6FXMr — Intermediate, White to move, endgame

Rating 1535 · Intermediate · advantage, defensive move, endgame, fork, long.

Position

White: king f2; knight d8; pawns b6/e3/g2/h3. Black: king h8; bishop e5; knight c1; pawns g6/h7. Black is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: Nd3+ — knight c1→d3, gives check. Now White to move.
  2. Best move: Ke2 — king f2→e2. Opponent replies Nc5 (knight d3→c5).
  3. Best move: Nf7+ — knight d8→f7, gives check. Opponent replies Kg7 (king h8→g7).
  4. Best move: Nxe5 — knight f7→e5, captures bishop.

Tactical themes

advantage, defensive move, endgame, fork, long. The key move is Ke2.

Position data

FEN: 3N3k/7p/1P4p1/4b3/8/4P2P/5KP1/2n5 b - - 2 29

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.