Chess Puzzle #6GK9P — Advanced, White to move, middlegame

Rating 1635 · Advanced · mate, mate in 1, middlegame, one move, pin.

Position

White: king f1; queen b7; rook d4; bishop e2; knight f2; pawns a2/b2/e3/f5/g4. Black: king d7; queen g3; rook e8; knights d5/e5; pawns a6/c4/c6/f7/g7/h6. Black is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Kd6 — king d7→d6. Now White to move.
  2. Best move: Ne4# — knight f2→e4, delivers checkmate.

Tactical themes

mate, mate in 1, middlegame, one move, pin. The combination ends with Ne4# delivering checkmate.

Position data

FEN: 4r3/1Q1k1pp1/p1p4p/3nnP2/2pR2P1/4P1q1/PP2BN2/5K2 b - - 0 29

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.