Chess Puzzle #6IMNZ — Intermediate, White to move, middlegame

Rating 1581 · Intermediate · endgame, mate, mate in 2, pin, short.

Position

White: king g1; queen c6; rook f1; bishop c3; pawns a2/b3/c2/f2/g3/h2. Black: king h8; queen e2; rooks f7/f8; pawns a7/g7/h6. White is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Rxf2 — rook f7→f2, captures pawn. Now White to move.
  2. Best move: Qxh6+ — queen c6→h6, captures pawn, gives check. Opponent replies Kg8 (king h8→g8).
  3. Best move: Qxg7# — queen h6→g7, captures pawn, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, pin, short. The combination ends with Qxg7# delivering checkmate.

Position data

FEN: 5r1k/p4rp1/2Q4p/8/8/1PB3P1/P1P1qP1P/5RK1 b - - 0 33

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.