Chess Puzzle #6PNmp — Intermediate, White to move, middlegame

Rating 1425 · Intermediate · advanced pawn, attraction, endgame, master, mate, mate in 2.

Position

White: king g1; queen d6; rook d7; bishop g2; pawns c7/f2/f6. Black: king g8; queen f5; rook f8; knight f4; pawns b5/f7/g6. Material is balanced. White to move.

Solution (2 moves)

  1. Opponent setup: Qg4 — queen f5→g4. Now White to move.
  2. Best move: Qxf8+ — queen d6→f8, captures rook, gives check. Opponent replies Kxf8 (king g8→f8, captures queen).
  3. Best move: c8=Q# — pawn c7→c8, promotes to queen, delivers checkmate.

Tactical themes

advanced pawn, attraction, endgame, master, mate, mate in 2, promotion, short. The combination ends with c8=Q# delivering checkmate.

Position data

FEN: 5rk1/2PR1p2/3Q1Pp1/1p3q2/5n2/8/5PB1/6K1 b - - 2 36

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.