Chess Puzzle #6QQTP — Master, Black to move, middlegame

Rating 2665 · Master · advantage, middlegame, pin, very long.

Position

White: king g1; queen d1; rooks a1/f1; bishop g4; knight c3; pawns a2/b2/d5/e4/h2. Black: king b8; queen e7; rooks f6/h8; knight e5; pawns a7/b7/c7/d6. White is ahead by 4 points of material. Black to move.

Solution (4 moves)

  1. Opponent setup: Bf5 — bishop g4→f5. Now Black to move.
  2. Best move: Qg7+ — queen e7→g7, gives check. Opponent replies Kh1 (king g1→h1).
  3. Best move: Qg3 — queen g7→g3. Opponent replies Qd2 (queen d1→d2).
  4. Best move: Rfh6 — rook f6→h6. Opponent replies Qxh6 (queen d2→h6, captures rook).
  5. Best move: Rxh6 — rook h8→h6, captures queen.

Tactical themes

advantage, middlegame, pin, very long. The key move is Qg7+.

Position data

FEN: 1k5r/ppp1q3/3p1r2/3Pn3/4P1B1/2N5/PP5P/R2Q1RK1 w - - 2 22

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.