Chess Puzzle #6Ro2m — Intermediate, White to move, middlegame

Rating 1459 · Intermediate · crushing, discovered attack, long, middlegame, pin.

Position

White: king g1; queen c4; rook e1; bishop d2; knight e4; pawns a5/b2/c2/f2/g2/h5. Black: king f7; rooks e6/e8; bishops d6/h7; knights d5/e7; pawns a6/b7/g7/h6. Material is balanced. White to move.

Solution (3 moves)

  1. Opponent setup: Rc8 — rook e8→c8. Now White to move.
  2. Best move: Nxd6+ — knight e4→d6, captures bishop, gives check. Opponent replies Rxd6 (rook e6→d6, captures knight).
  3. Best move: Rxe7+ — rook e1→e7, captures knight, gives check. Opponent replies Kxe7 (king f7→e7, captures rook).
  4. Best move: Qxc8 — queen c4→c8, captures rook.

Tactical themes

crushing, discovered attack, long, middlegame, pin. The key move Nxd6+ captures with check, forcing a response.

Position data

FEN: 4r3/1p2nkpb/p2br2p/P2n3P/2Q1N3/8/1PPB1PP1/4R1K1 b - - 4 27

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.