Chess Puzzle #6dfCJ — Intermediate, White to move, middlegame

Rating 1405 · Intermediate · advantage, clearance, opening, pin, short.

Position

White: king g1; queen f3; rooks a1/f1; bishop c1; knight b1; pawns a2/b2/c2/d3/e4/g2/h2. Black: king e8; queen e7; rooks a8/h8; bishop d6; knights b8/g8; pawns a7/b7/c7/e6/h7. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Nc6 — knight b8→c6. Now White to move.
  2. Best move: Qh5+ — queen f3→h5, gives check. Opponent replies Kd7 (king e8→d7).
  3. Best move: Rf7 — rook f1→f7.

Tactical themes

advantage, clearance, opening, pin, short. The key move is Qh5+.

Position data

FEN: rn2k1nr/ppp1q2p/3bp3/8/4P3/3P1Q2/PPP3PP/RNB2RK1 b kq - 0 10

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.