Chess Puzzle #7IG7d — Intermediate, White to move, middlegame

Rating 1518 · Intermediate · kingside attack, long, mate, mate in 3, middlegame.

Position

White: king g1; queen h6; rooks a1/e1; bishop g2; knight h3; pawns a3/b2/c2/f2/g4/h2. Black: king g8; queen d6; rooks a8/f8; bishop c8; knights c6/h4; pawns a6/b5/d4/d5/e5/f7/g6. Black is ahead by 4 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Nxg2 — knight h4→g2, captures bishop. Now White to move.
  2. Best move: Ng5 — knight h3→g5. Opponent replies Rd8 (rook f8→d8).
  3. Best move: Qh7+ — queen h6→h7, gives check. Opponent replies Kf8 (king g8→f8).
  4. Best move: Qxf7# — queen h7→f7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, long, mate, mate in 3, middlegame. The combination ends with Qxf7# delivering checkmate.

Position data

FEN: r1b2rk1/5p2/p1nq2pQ/1p1pp3/3p2Pn/P6N/1PP2PBP/R3R1K1 b - - 0 24

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.