Chess Puzzle #7jsKm — Intermediate, Black to move, middlegame

Rating 1525 · Intermediate · advantage, clearance, fork, long, opening.

Position

White: king e1; queen f3; rooks a1/h1; bishops c1/d3; knights d2/d4; pawns a2/b2/c2/f2/h2. Black: king e8; queen g2; rooks a8/h8; bishops f8/h3; knight f6; pawns a7/b7/c7/e5/f7/g7/h7. White is ahead by 1 point of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Ne2 — knight d4→e2. Now Black to move.
  2. Best move: Qxf3 — queen g2→f3, captures queen. Opponent replies Nxf3 (knight d2→f3, captures queen).
  3. Best move: Bg2 — bishop h3→g2. Opponent replies Rg1 (rook h1→g1).
  4. Best move: Bxf3 — bishop g2→f3, captures knight.

Tactical themes

advantage, clearance, fork, long, opening. The key move Qxf3 wins material.

Position data

FEN: r3kb1r/ppp2ppp/5n2/4p3/3N4/3B1Q1b/PPPN1PqP/R1B1K2R w KQkq - 0 9

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.