Chess Puzzle #7pEnT — Intermediate, White to move, middlegame

Rating 1519 · Intermediate · advantage, endgame, exposed king, long, skewer.

Position

White: king g1; rook g3; bishop e4; knight h6; pawns a4/b2/f2/g2/h2. Black: king f8; queen c7; rook a8; pawns a6/c5/c6/e6. Black is ahead by 2 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Qd7 — queen c7→d7. Now White to move.
  2. Best move: Rg8+ — rook g3→g8, gives check. Opponent replies Ke7 (king f8→e7).
  3. Best move: Rg7+ — rook g8→g7, gives check. Opponent replies Kd8 (king e7→d8).
  4. Best move: Rxd7+ — rook g7→d7, captures queen, gives check.

Tactical themes

advantage, endgame, exposed king, long, skewer. The key move Rxd7+ captures with check, forcing a response.

Position data

FEN: r4k2/2q5/p1p1p2N/2p5/P3B3/6R1/1P3PPP/6K1 b - - 0 32

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.