Chess Puzzle #8zdWG — Intermediate, Black to move, middlegame

Rating 1429 · Intermediate · kingside attack, long, mate, mate in 3, middlegame.

Position

White: king g1; queen d2; rooks e1/f2; bishop a3; knight b3; pawns a5/c4/d3/h2. Black: king g8; queen b7; rook e3; bishops g3/h3; knight b4; pawns c5/d4/f7/g6/h7. White is ahead by 1 point of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Nxc5 — knight b3→c5, captures pawn. Now Black to move.
  2. Best move: Bxf2+ — bishop g3→f2, captures rook, gives check. Opponent replies Qxf2 (queen d2→f2, captures bishop).
  3. Best move: Rxe1+ — rook e3→e1, captures rook, gives check. Opponent replies Qxe1 (queen f2→e1, captures rook).
  4. Best move: Qg2# — queen b7→g2, delivers checkmate.

Tactical themes

kingside attack, long, mate, mate in 3, middlegame. The combination ends with Qg2# delivering checkmate.

Position data

FEN: 6k1/1q3p1p/6p1/P1p5/1nPp4/BN1Pr1bb/3Q1R1P/4R1K1 w - - 0 33

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.