Chess Puzzle #9Hjcp — Master, White to move, middlegame

Rating 2509 · Master · advantage, endgame, sacrifice, very long.

Position

White: king h3; queen e6; rook f5; bishop h6; pawns b4/d5/g3/h4. Black: king h8; queen e2; rook f8; bishop f6; pawns a6/b7/d6/e5/g7. Black is ahead by 1 point of material. White to move.

Solution (4 moves)

  1. Opponent setup: Rg8 — rook f8→g8. Now White to move.
  2. Best move: Bxg7+ — bishop h6→g7, captures pawn, gives check. Opponent replies Bxg7 (bishop f6→g7, captures bishop).
  3. Best move: Qg6 — queen e6→g6. Opponent replies Rf8 (rook g8→f8).
  4. Best move: Rh5+ — rook f5→h5, gives check. Opponent replies Qxh5 (queen e2→h5, captures rook).
  5. Best move: Qxh5+ — queen g6→h5, captures queen, gives check.

Tactical themes

advantage, endgame, sacrifice, very long. The key move Bxg7+ captures with check, forcing a response.

Position data

FEN: 5r1k/1p4p1/p2pQb1B/3PpR2/1P5P/6PK/4q3/8 b - - 4 32

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.