Chess Puzzle #AF0kp — Intermediate, White to move, endgame

Rating 1454 · Intermediate · crushing, endgame, long, pin, queen rook endgame.

Position

White: king g1; rooks e1/g2. Black: king f6; queen f4; pawns e2/e5/g5. Black is ahead by 2 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: e4 — pawn e5→e4. Now White to move.
  2. Best move: Rf2 — rook g2→f2. Opponent replies Ke5 (king f6→e5).
  3. Best move: Rxf4 — rook f2→f4, captures queen. Opponent replies gxf4 (pawn g5→f4, captures rook).
  4. Best move: Rxe2 — rook e1→e2, captures pawn.

Tactical themes

crushing, endgame, long, pin, queen rook endgame. The key move is Rf2.

Position data

FEN: 8/8/5k2/4p1p1/5q2/8/4p1R1/4R1K1 b - - 1 42

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.