Chess Puzzle #AKKJM — Intermediate, White to move, endgame

Rating 1570 · Intermediate · advantage, endgame, fork, long.

Position

White: king h1; rook g8; knight c6; pawns g3/h2. Black: king e5; rook a2; bishop d4; pawns a3/f7/g6/h7. Black is ahead by 2 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Kd5 — king e5→d5. Now White to move.
  2. Best move: Nb4+ — knight c6→b4, gives check. Opponent replies Kc4 (king d5→c4).
  3. Best move: Nxa2 — knight b4→a2, captures rook. Opponent replies Kb3 (king c4→b3).
  4. Best move: Nc1+ — knight a2→c1, gives check.

Tactical themes

advantage, endgame, fork, long. The key move is Nb4+.

Position data

FEN: 6R1/5p1p/2N3p1/4k3/3b4/p5P1/r6P/7K b - - 1 37

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.