Chess Puzzle #APknS — Master, White to move, middlegame

Rating 2428 · Master · advantage, endgame, very long.

Position

White: king c1; queen c3; rooks d1/g1; pawns b2/f2/h5. Black: king f7; queen a2; rooks b7/e8; pawns b5/c4/e4/g7/h7. Black is ahead by 2 points of material. White to move.

Solution (4 moves)

  1. Opponent setup: Qa1+ — queen a2→a1, gives check. Now White to move.
  2. Best move: Kd2 — king c1→d2. Opponent replies Rd7+ (rook b7→d7, gives check).
  3. Best move: Ke2 — king d2→e2. Opponent replies Qxd1+ (queen a1→d1, captures rook, gives check).
  4. Best move: Rxd1 — rook g1→d1, captures queen. Opponent replies Rxd1 (rook d7→d1, captures rook).
  5. Best move: Kxd1 — king e2→d1, captures rook.

Tactical themes

advantage, endgame, very long. The key move is Kd2.

Position data

FEN: 4r3/1r3kpp/8/1p5P/2p1p3/2Q5/qP3P2/2KR2R1 b - - 1 28

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.