Chess Puzzle #ARAVp — Intermediate, White to move, endgame

Rating 1478 · Intermediate · crushing, defensive move, endgame, long, pin.

Position

White: king g7; bishop g6; pawns a3/g4. Black: king d7; rook e6; pawns a6/b7/e7. Black is ahead by 3 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: b5 — pawn b7→b5. Now White to move.
  2. Best move: Bf5 — bishop g6→f5. Opponent replies Kd6 (king d7→d6).
  3. Best move: Bxe6 — bishop f5→e6, captures rook. Opponent replies Kxe6 (king d6→e6, captures bishop).
  4. Best move: g5 — pawn g4→g5.

Tactical themes

crushing, defensive move, endgame, long, pin. The key move is Bf5.

Position data

FEN: 8/1p1kp1K1/p3r1B1/8/6P1/P7/8/8 b - - 2 60

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.