Chess Puzzle #AS1r0 — Intermediate, White to move, middlegame

Rating 1550 · Intermediate · advantage, discovered attack, endgame, pin, short.

Position

White: king h1; rooks g1/h5; knight f5; pawns a3/b4/e5. Black: king g8; queen e6; rook d2; pawns a6/b6/c6/d5/g7/h6. Black is ahead by 4 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Qxe5 — queen e6→e5, captures pawn. Now White to move.
  2. Best move: Nxh6+ — knight f5→h6, captures pawn, gives check. Opponent replies Kf8 (king g8→f8).
  3. Best move: Rxe5 — rook h5→e5, captures queen.

Tactical themes

advantage, discovered attack, endgame, pin, short. The key move Nxh6+ captures with check, forcing a response.

Position data

FEN: 6k1/6p1/ppp1q2p/3pPN1R/1P6/P7/3r4/6RK b - - 3 36

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.