Chess Puzzle #AXkP4 — Master, White to move, middlegame

Rating 2419 · Master · crushing, middlegame, pin, very long.

Position

White: king h1; queen e6; rook d6; bishop g5; pawns b2/f3/g2/h4. Black: king h7; queen a8; rook c8; bishops b7/g7; knight a5; pawns a6/b4/g6/h5. Black is ahead by 6 points of material. White to move.

Solution (4 moves)

  1. Opponent setup: Bxf3 — bishop b7→f3, captures pawn. Now White to move.
  2. Best move: Qxg6+ — queen e6→g6, captures pawn, gives check. Opponent replies Kg8 (king h7→g8).
  3. Best move: Rd7 — rook d6→d7. Opponent replies Bxg2+ (bishop f3→g2, captures pawn, gives check).
  4. Best move: Kg1 — king h1→g1. Opponent replies Rc1+ (rook c8→c1, gives check).
  5. Best move: Bxc1 — bishop g5→c1, captures rook.

Tactical themes

crushing, middlegame, pin, very long. The key move Qxg6+ captures with check, forcing a response.

Position data

FEN: q1r5/1b4bk/p2RQ1p1/n5Bp/1p5P/5P2/1P4P1/7K b - - 4 33

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.