Chess Puzzle #Af1aR — Intermediate, White to move, middlegame

Rating 1500 · Intermediate · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen h6; rooks a1/e1; bishop d3; knights d2/h2; pawns a2/b2/c2/e5/f2/g3. Black: king h8; queen e7; rooks e8/g8; bishops c5/d7; knight c6; pawns a7/b7/c7/d4/d5/f7/h7. Black is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Qg5 — queen e7→g5. Now White to move.
  2. Best move: Qxh7# — queen h6→h7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh7# delivering checkmate.

Position data

FEN: 4r1rk/pppbqp1p/2n4Q/2bpP3/3p4/3B2P1/PPPN1P1N/R3R1K1 b - - 0 17

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.