Chess Puzzle #AnRNE — Intermediate, White to move, middlegame

Rating 1401 · Intermediate · crushing, endgame, pin, short.

Position

White: king g1; queen c2; rook e1; bishop f6; knight c3; pawns b2/f2/g2/h2. Black: king c7; queen f7; rook h8; bishop f8; pawns a7/b7/c6/e4/g7/h7. White is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Qxf6 — queen f7→f6, captures bishop. Now White to move.
  2. Best move: Nd5+ — knight c3→d5, gives check. Opponent replies Kb8 (king c7→b8).
  3. Best move: Nxf6 — knight d5→f6, captures queen.

Tactical themes

crushing, endgame, pin, short. The key move is Nd5+.

Position data

FEN: 5b1r/ppk2qpp/2p2B2/8/4p3/2N5/1PQ2PPP/4R1K1 b - - 0 24

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.