Chess Puzzle #Audzm — Advanced, White to move, middlegame

Rating 1834 · Advanced · advantage, capturing the defender, middlegame, pin, short.

Position

White: king b1; rooks f1/g5; bishop f7; knights e3/e4; pawns b2/c2. Black: king g8; rooks c8/d8; bishop f8; knights e5/f3; pawns b4/g7/h7. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Kxf7 — king g8→f7, captures bishop. Now White to move.
  2. Best move: Rxe5 — rook g5→e5, captures knight. Opponent replies Kg8 (king f7→g8).
  3. Best move: Rxf3 — rook f1→f3, captures knight.

Tactical themes

advantage, capturing the defender, middlegame, pin, short. The key move Rxe5 wins material.

Position data

FEN: 2rr1bk1/5Bpp/8/4n1R1/1p2N3/4Nn2/1PP5/1K3R2 b - - 0 36

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.