Chess Puzzle #B7RMK — Intermediate, White to move, middlegame

Rating 1502 · Intermediate · endgame, mate, mate in 2, short.

Position

White: king f2; rook h5; bishops c7/e4; knight f4; pawns b3/d2/e3/f3. Black: king f8; rook a5; bishop e7; knight e6; pawns b4/b5/c5/d5/f6/g7. White is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Nxc7 — knight e6→c7, captures bishop. Now White to move.
  2. Best move: Rh8+ — rook h5→h8, gives check. Opponent replies Kf7 (king f8→f7).
  3. Best move: Bg6# — bishop e4→g6, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Bg6# delivering checkmate.

Position data

FEN: 5k2/2B1b1p1/4np2/rppp3R/1p2BN2/1P2PP2/3P1K2/8 b - - 0 32

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.