Chess Puzzle #BTFPD — Advanced, White to move, middlegame

Rating 1670 · Advanced · attraction, crushing, endgame, very long.

Position

White: king f2; rooks c6/e1; knight d2; pawns a4/b3/d5. Black: king f8; rooks g3/g8; bishop f4; pawns c5/f7. White is ahead by 1 point of material. White to move.

Solution (4 moves)

  1. Opponent setup: Bxd2 — bishop f4→d2, captures knight. Now White to move.
  2. Best move: Rc8+ — rook c6→c8, gives check. Opponent replies Kg7 (king f8→g7).
  3. Best move: Rxg8+ — rook c8→g8, captures rook, gives check. Opponent replies Kxg8 (king g7→g8, captures rook).
  4. Best move: Re8+ — rook e1→e8, gives check. Opponent replies Kh7 (king g8→h7).
  5. Best move: Kxg3 — king f2→g3, captures rook.

Tactical themes

attraction, crushing, endgame, very long. The key move Rxg8+ captures with check, forcing a response.

Position data

FEN: 5kr1/5p2/2R5/2pP4/P4b2/1P4r1/3N1K2/4R3 b - - 4 41

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.