Chess Puzzle #BmaRj — Intermediate, White to move, middlegame

Rating 1404 · Intermediate · mate, mate in 1, middlegame, one move.

Position

White: king e1; queen d3; rooks d1/h1; bishop e2; knight c3; pawns a2/b2/c2/g2/h2. Black: king e8; queen e5; rooks a8/h8; bishops c8/h6; knight d4; pawns a7/b7/e6/f7/g7/h7. Black is ahead by 4 points of material. White to move.

Solution (1 move)

  1. Opponent setup: Nxe2 — knight d4→e2, captures bishop. Now White to move.
  2. Best move: Qd8# — queen d3→d8, delivers checkmate.

Tactical themes

mate, mate in 1, middlegame, one move. The combination ends with Qd8# delivering checkmate.

Position data

FEN: r1b1k2r/pp3ppp/4p2b/4q3/3n4/2NQ4/PPP1B1PP/3RK2R b Kkq - 3 16

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.