Chess Puzzle #BtDNg — Advanced, White to move, opening

Rating 1725 · Advanced · mate, mate in 1, middlegame, one move, pin.

Position

White: king h1; queen h3; rooks a1/f1; bishops e2/e5; knight g5; pawns a2/b3/c2/d3/e3/f4/g2/h2. Black: king g8; queen d8; rooks c8/f8; bishops b7/e7; knights d7/f6; pawns a7/b6/c5/d5/e6/f7/g6. Black is ahead by 2 points of material. White to move.

Solution (1 move)

  1. Opponent setup: Kg7 — king g8→g7. Now White to move.
  2. Best move: Qh7# — queen h3→h7, delivers checkmate.

Tactical themes

mate, mate in 1, middlegame, one move, pin. The combination ends with Qh7# delivering checkmate.

Position data

FEN: 2rq1rk1/pb1nbp2/1p2pnp1/2ppB1N1/5P2/1P1PP2Q/P1P1B1PP/R4R1K b - - 1 17

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.