Chess Puzzle #CapkT — Intermediate, White to move, middlegame

Rating 1419 · Intermediate · crushing, master, middlegame, pin, short.

Position

White: king g1; queen e6; rook d1; bishop a1; knight c2; pawns b4/f2/g3/h2. Black: king g7; queen b7; rook f8; bishop g2; knight a4; pawns a6/b5/e7/f6/g6/h7. Black is ahead by 2 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Be4 — bishop g2→e4. Now White to move.
  2. Best move: Rd7 — rook d1→d7. Opponent replies Qxd7 (queen b7→d7, captures rook).
  3. Best move: Qxd7 — queen e6→d7, captures queen.

Tactical themes

crushing, master, middlegame, pin, short. The key move is Rd7.

Position data

FEN: 5r2/1q2p1kp/p3Qpp1/1p6/nP6/6P1/2N2PbP/B2R2K1 b - - 0 30

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.