Chess Puzzle #CjDK7 — Master, Black to move, middlegame

Rating 2564 · Master · advantage, kingside attack, middlegame, short.

Position

White: king g1; queen e4; rooks a1/d1; bishop d4; knight g2; pawns a4/b5/c4/e5. Black: king g8; queen g3; rooks f2/f8; bishop g7; pawns a5/b6/c7/d6/g6/h6. White is ahead by 1 point of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Bxf2 — bishop d4→f2, captures rook. Now Black to move.
  2. Best move: Qxf2+ — queen g3→f2, captures bishop, gives check. Opponent replies Kh1 (king g1→h1).
  3. Best move: Rf5 — rook f8→f5.

Tactical themes

advantage, kingside attack, middlegame, short. The key move Qxf2+ captures with check, forcing a response.

Position data

FEN: 5rk1/2p3b1/1p1p2pp/pP2P3/P1PBQ3/6q1/5rN1/R2R2K1 w - - 4 28

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.