Chess Puzzle #CjnMs — Intermediate, White to move, middlegame

Rating 1441 · Intermediate · arabian mate, kingside attack, mate, mate in 2, middlegame, sacrifice.

Position

White: king g1; queen h6; rooks f1/h1; bishop g2; knight f6; pawns a2/e4/g5. Black: king h8; queen g3; rooks d4/f7; bishop c6; knight g6; pawns a6/b7/e5/e6/f4/h7. Black is ahead by 3 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Rd2 — rook d4→d2. Now White to move.
  2. Best move: Qxh7+ — queen h6→h7, captures pawn, gives check. Opponent replies Rxh7 (rook f7→h7, captures queen).
  3. Best move: Rxh7# — rook h1→h7, captures rook, delivers checkmate.

Tactical themes

arabian mate, kingside attack, mate, mate in 2, middlegame, sacrifice, short. The combination ends with Rxh7# delivering checkmate.

Position data

FEN: 7k/1p3r1p/p1b1pNnQ/4p1P1/3rPp2/6q1/P5B1/5RKR b - - 3 32

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.