Chess Puzzle #DFZJt — Advanced, White to move, middlegame

Rating 1914 · Advanced · endgame, mate, mate in 2, short.

Position

White: king h2; rooks e1/f5; knight h3; pawns a2/b2/c3. Black: king f3; rooks b6/h4; knight g6; pawns a6/b5/c5/g7/h7. Black is ahead by 2 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Kg4 — king f3→g4. Now White to move.
  2. Best move: Rg5+ — rook f5→g5, gives check. Opponent replies Kf3 (king g4→f3).
  3. Best move: Rg3# — rook g5→g3, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Rg3# delivering checkmate.

Position data

FEN: 8/6pp/pr4n1/1pp2R2/7r/2P2k1N/PP5K/4R3 b - - 1 37

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.