Chess Puzzle #DJtWL — Advanced, White to move, middlegame

Rating 1756 · Advanced · advantage, hanging piece, intermezzo, middlegame, very long.

Position

White: king g1; rook d1; bishops a5/g2; knight c7; pawns b3/e5/f2/g3/h2. Black: king g8; rook a8; bishops b7/g7; knight d5; pawns a7/e6/f7/g6/h7. Material is balanced. White to move.

Solution (4 moves)

  1. Opponent setup: Nxc7 — knight d5→c7, captures knight. Now White to move.
  2. Best move: Bxb7 — bishop g2→b7, captures bishop. Opponent replies Rb8 (rook a8→b8).
  3. Best move: Bxc7 — bishop a5→c7, captures knight. Opponent replies Rxb7 (rook b8→b7, captures bishop).
  4. Best move: Rd8+ — rook d1→d8, gives check. Opponent replies Bf8 (bishop g7→f8).
  5. Best move: Bd6 — bishop c7→d6.

Tactical themes

advantage, hanging piece, intermezzo, middlegame, very long. The key move Bxb7 wins material.

Position data

FEN: r5k1/pbN2pbp/4p1p1/B2nP3/8/1P4P1/5PBP/3R2K1 b - - 1 27

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.