Chess Puzzle #DSIpK — Intermediate, Black to move, middlegame

Rating 1457 · Intermediate · attraction, endgame, mate, mate in 2, sacrifice, short.

Position

White: king h1; queen g6; rook a1; bishop b3; pawns a2/b2/c4/d5/g2/h2. Black: king h8; queen f2; rooks e8/f8; pawns a7/b7/d6. White is ahead by 1 point of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Rg1 — rook a1→g1. Now Black to move.
  2. Best move: Qxg1+ — queen f2→g1, captures rook, gives check. Opponent replies Kxg1 (king h1→g1, captures queen).
  3. Best move: Re1# — rook e8→e1, delivers checkmate.

Tactical themes

attraction, endgame, mate, mate in 2, sacrifice, short. The combination ends with Re1# delivering checkmate.

Position data

FEN: 4rr1k/pp6/3p2Q1/3P4/2P5/1B6/PP3qPP/R6K w - - 1 29

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.