Chess Puzzle #DZTYt — Advanced, White to move, middlegame

Rating 1994 · Advanced · equality, middlegame, trapped piece, very long.

Position

White: king g1; queen e4; rooks d1/f1; bishop d3; knight b5; pawns a2/b2/c2/f2/g2/h2. Black: king d8; queen f6; rooks a8/h8; bishop d7; knights b8/h6; pawns a7/b7/c6/g7/h7. Black is ahead by 2 points of material. White to move.

Solution (4 moves)

  1. Opponent setup: cxb5 — pawn c6→b5, captures knight. Now White to move.
  2. Best move: Qxb7 — queen e4→b7, captures pawn. Opponent replies Qc6 (queen f6→c6).
  3. Best move: Be4 — bishop d3→e4. Opponent replies Qxb7 (queen c6→b7, captures queen).
  4. Best move: Bxb7 — bishop e4→b7, captures queen. Opponent replies Kc7 (king d8→c7).
  5. Best move: Bxa8 — bishop b7→a8, captures rook.

Tactical themes

equality, middlegame, trapped piece, very long. The key move Qxb7 wins material.

Position data

FEN: rn1k3r/pp1b2pp/2p2q1n/1N6/4Q3/3B4/PPP2PPP/3R1RK1 b - - 1 19

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.