Chess Puzzle #Dkq1Q — Master, White to move, middlegame

Rating 2467 · Master · advantage, kingside attack, middlegame, very long.

Position

White: king g1; queen h5; rooks d1/e1; bishops d3/f4; knight h4; pawns a2/b3/c2/f2/g2/h2. Black: king g8; queen b6; rooks d8/f8; bishops b4/e6; knight d7; pawns a7/b7/c6/f6/f7/g7/h7. Black is ahead by 1 point of material. White to move.

Solution (4 moves)

  1. Opponent setup: g6 — pawn g7→g6. Now White to move.
  2. Best move: Nxg6 — knight h4→g6, captures pawn. Opponent replies fxg6 (pawn f7→g6, captures knight).
  3. Best move: Bxg6 — bishop d3→g6, captures pawn. Opponent replies Rf7 (rook f8→f7).
  4. Best move: Bxf7+ — bishop g6→f7, captures rook, gives check. Opponent replies Bxf7 (bishop e6→f7, captures bishop).
  5. Best move: Qg4+ — queen h5→g4, gives check.

Tactical themes

advantage, kingside attack, middlegame, very long. The key move Bxf7+ captures with check, forcing a response.

Position data

FEN: 3r1rk1/pp1n1ppp/1qp1bp2/7Q/1b3B1N/1P1B4/P1P2PPP/3RR1K1 b - - 4 15

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.