Chess Puzzle #DoHnl — Advanced, White to move, middlegame

Rating 1984 · Advanced · equality, middlegame, queenside attack, very long.

Position

White: king e1; queen a7; rooks c1/h1; bishop f1; knights b3/f3; pawns a5/b2/c2/e2/g3/h6. Black: king c8; queen b5; rooks d8/f8; bishops e6/e7; pawns a6/b7/c5/d4/e3/g6/h7. White is ahead by 2 points of material. White to move.

Solution (4 moves)

  1. Opponent setup: Bxb3 — bishop e6→b3, captures knight. Now White to move.
  2. Best move: Bh3+ — bishop f1→h3, gives check. Opponent replies Kc7 (king c8→c7).
  3. Best move: Qb6+ — queen a7→b6, gives check. Opponent replies Qxb6 (queen b5→b6, captures queen).
  4. Best move: axb6+ — pawn a5→b6, captures queen, gives check. Opponent replies Kxb6 (king c7→b6, captures pawn).
  5. Best move: cxb3 — pawn c2→b3, captures bishop.

Tactical themes

equality, middlegame, queenside attack, very long. The key move axb6+ captures with check, forcing a response.

Position data

FEN: 2kr1r2/Qp2b2p/p3b1pP/Pqp5/3p4/1N2pNP1/1PP1P3/2R1KB1R b K - 0 24

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.