Chess Puzzle #DyrZz — Master, White to move, middlegame

Rating 2444 · Master · advantage, long, middlegame.

Position

White: king d1; queen c4; rooks d6/f1; pawns b4/c7/e4/g4. Black: king h8; queen h3; rooks f3/f8; bishop f2; pawns e5/g7/h7. Black is ahead by 2 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Rc3 — rook f3→c3. Now White to move.
  2. Best move: Rxf2 — rook f1→f2, captures bishop. Opponent replies Qh1+ (queen h3→h1, gives check).
  3. Best move: Qf1 — queen c4→f1. Opponent replies Qxf1+ (queen h1→f1, captures queen, gives check).
  4. Best move: Rxf1 — rook f2→f1, captures queen.

Tactical themes

advantage, long, middlegame. The key move Rxf2 wins material.

Position data

FEN: 5r1k/2P3pp/3R4/4p3/1PQ1P1P1/5r1q/5b2/3K1R2 b - - 0 32

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.