Chess Puzzle #E0yPg — Intermediate, White to move, middlegame

Rating 1515 · Intermediate · kingside attack, long, mate, mate in 3, middlegame.

Position

White: king h1; queen g2; rooks g1/g4; knight e4; pawns b2/e3/e5/f4/h4. Black: king g8; queen d5; rooks a8/f7; bishop e7; knight f5; pawns a7/c5/e6/g7/h7. Black is ahead by 3 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Nxe3 — knight f5→e3, captures pawn. Now White to move.
  2. Best move: Rxg7+ — rook g4→g7, captures pawn, gives check. Opponent replies Kh8 (king g8→h8).
  3. Best move: Rg8+ — rook g7→g8, gives check. Opponent replies Rxg8 (rook a8→g8, captures rook).
  4. Best move: Qxg8# — queen g2→g8, captures rook, delivers checkmate.

Tactical themes

kingside attack, long, mate, mate in 3, middlegame. The combination ends with Qxg8# delivering checkmate.

Position data

FEN: r5k1/p3brpp/4p3/2pqPn2/4NPRP/4P3/1P4Q1/6RK b - - 0 26

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.