Chess Puzzle #E1nI6 — Master, White to move, middlegame

Rating 2528 · Master · advantage, endgame, intermezzo, rook endgame, very long.

Position

White: king c5; rook b6; pawns a2/b3/e3/f2/f3/g3. Black: king f5; rook b8; pawns b4/e5/f6/g5/h6. White is ahead by 1 point of material. White to move.

Solution (4 moves)

  1. Opponent setup: Rxb6 — rook b8→b6, captures rook. Now White to move.
  2. Best move: g4+ — pawn g3→g4, gives check. Opponent replies Kg6 (king f5→g6).
  3. Best move: Kxb6 — king c5→b6, captures rook. Opponent replies e4 (pawn e5→e4).
  4. Best move: fxe4 — pawn f3→e4, captures pawn. Opponent replies h5 (pawn h6→h5).
  5. Best move: gxh5+ — pawn g4→h5, captures pawn, gives check.

Tactical themes

advantage, endgame, intermezzo, rook endgame, very long. The key move gxh5+ captures with check, forcing a response.

Position data

FEN: 1r6/8/1R3p1p/2K1pkp1/1p6/1P2PPP1/P4P2/8 b - - 1 39

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.