Chess Puzzle #EkroJ — Master, White to move, middlegame

Rating 2538 · Master · advantage, defensive move, endgame, long.

Position

White: king c1; rook d1; bishop d3; pawns a2/b2/c2/e7/g2/g5. Black: king h7; rooks a8/h8; bishops c6/e5; pawns a6/b6/c7/g7. Black is ahead by 6 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Kg8 — king h7→g8. Now White to move.
  2. Best move: g6 — pawn g5→g6. Opponent replies Bf4+ (bishop e5→f4, gives check).
  3. Best move: Kb1 — king c1→b1. Opponent replies b5 (pawn b6→b5).
  4. Best move: Bf5 — bishop d3→f5.

Tactical themes

advantage, defensive move, endgame, long. The key move is g6.

Position data

FEN: r6r/2p1P1pk/ppb5/4b1P1/8/3B4/PPP3P1/2KR4 b - - 2 23

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.