Chess Puzzle #FEqdj — Master, White to move, middlegame

Rating 2488 · Master · advantage, discovered attack, long, middlegame, pin.

Position

White: king g2; queen d4; rook e1; knights e5/h5; pawns a3/f5/g4/h3. Black: king h8; queen f8; rook e8; bishops b7/d6; pawns a5/c7/d5/g7/h7. Black is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: c5 — pawn c7→c5. Now White to move.
  2. Best move: Nf7+ — knight e5→f7, gives check. Opponent replies Kg8 (king h8→g8).
  3. Best move: Rxe8 — rook e1→e8, captures rook. Opponent replies cxd4 (pawn c5→d4, captures queen).
  4. Best move: Nxd6 — knight f7→d6, captures bishop.

Tactical themes

advantage, discovered attack, long, middlegame, pin. The key move is Nf7+.

Position data

FEN: 4rq1k/1bp3pp/3b4/p2pNP1N/3Q2P1/P6P/6K1/4R3 b - - 2 33

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.