Chess Puzzle #FHcDJ — Intermediate, Black to move, middlegame

Rating 1424 · Intermediate · kingside attack, long, mate, mate in 3, middlegame, sacrifice.

Position

White: king g1; queen c4; rooks d1/d7; bishop f1; pawns a2/b3/c5/e3/f2/h2. Black: king h8; queen h4; rooks g7/g8; bishop g3; pawns a7/b7/c6/e4/f5/f7/h5. Black is ahead by 1 point of material. Black to move.

Solution (3 moves)

  1. Opponent setup: fxg3 — pawn f2→g3, captures bishop. Now Black to move.
  2. Best move: Rxg3+ — rook g7→g3, captures pawn, gives check. Opponent replies hxg3 (pawn h2→g3, captures rook).
  3. Best move: Qxg3+ — queen h4→g3, captures pawn, gives check. Opponent replies Bg2 (bishop f1→g2).
  4. Best move: Qxg2# — queen g3→g2, captures bishop, delivers checkmate.

Tactical themes

kingside attack, long, mate, mate in 3, middlegame, sacrifice. The combination ends with Qxg2# delivering checkmate.

Position data

FEN: 6rk/pp1R1pr1/2p5/2P2p1p/2Q1p2q/1P2P1b1/P4P1P/3R1BK1 w - - 0 25

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.