Chess Puzzle #FTJXR — Advanced, White to move, middlegame

Rating 1851 · Advanced · crushing, kingside attack, long, middlegame, pin, sacrifice.

Position

White: king g1; queen f6; rook d1; bishop b3; knight d5; pawns a2/b2/c3/e4/g2/h3. Black: king g8; queen a5; rooks a8/f8; knight c6; pawns a7/b7/e5/f7/g6/h6. Black is ahead by 2 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Qd8 — queen a5→d8. Now White to move.
  2. Best move: Ne7+ — knight d5→e7, gives check. Opponent replies Qxe7 (queen d8→e7, captures knight).
  3. Best move: Qxg6+ — queen f6→g6, captures pawn, gives check. Opponent replies Kh8 (king g8→h8).
  4. Best move: Qxh6+ — queen g6→h6, captures pawn, gives check.

Tactical themes

crushing, kingside attack, long, middlegame, pin, sacrifice. The key move Qxg6+ captures with check, forcing a response.

Position data

FEN: r4rk1/pp3p2/2n2Qpp/q2Np3/4P3/1BP4P/PP4P1/3R2K1 b - - 4 23

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.