Chess Puzzle #FdGkZ — Intermediate, White to move, middlegame

Rating 1486 · Intermediate · kingside attack, mate, mate in 1, middlegame, one move, pin.

Position

White: king c1; queen e4; rook d1; bishops b2/e6; pawns a3/d2/e3/f2/f3/h2. Black: king g8; queen d8; rooks a8/f8; bishop a5; knight d7; pawns a7/b5/c6/f7/g6. Black is ahead by 4 points of material. White to move.

Solution (1 move)

  1. Opponent setup: Qe7 — queen d8→e7. Now White to move.
  2. Best move: Qxg6# — queen e4→g6, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move, pin. The combination ends with Qxg6# delivering checkmate.

Position data

FEN: r2q1rk1/p2n1p2/2p1B1p1/bp6/4Q3/P3PP2/1B1P1P1P/2KR4 b - - 0 16

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.