Chess Puzzle #Fnic6 — Master, White to move, middlegame

Rating 2567 · Master · advantage, capturing the defender, kingside attack, long, middlegame, sacrifice.

Position

White: king c1; queen g5; rooks d1/f1; bishops b2/g4; knight g3; pawns a2/b3/c2/d2/h2. Black: king g8; queen g2; rooks a8/f7; bishops d6/e6; knight f4; pawns a7/b7/c6/d5/e4/g6/h7. Black is ahead by 2 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Be7 — bishop d6→e7. Now White to move.
  2. Best move: Qxf4 — queen g5→f4, captures knight. Opponent replies Rxf4 (rook f7→f4, captures queen).
  3. Best move: Bxe6+ — bishop g4→e6, captures bishop, gives check. Opponent replies Kf8 (king g8→f8).
  4. Best move: Rxf4+ — rook f1→f4, captures rook, gives check.

Tactical themes

advantage, capturing the defender, kingside attack, long, middlegame, sacrifice. The key move Bxe6+ captures with check, forcing a response.

Position data

FEN: r5k1/pp3r1p/2pbb1p1/3p2Q1/4pnB1/1P4N1/PBPP2qP/2KR1R2 b - - 1 21

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.