Chess Puzzle #G6P82 — Master, White to move, middlegame

Rating 2406 · Master · advantage, long, middlegame.

Position

White: king a1; queen f3; rook g1; bishops c4/g5; knight f6; pawns a2/b2/c2/e4/f4/f5/h3. Black: king h8; queen a5; rooks a8/e8; bishop f8; knights d1/d7; pawns a6/b4/c5/d6/f7/g7/h7. Black is ahead by 5 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Nxb2 — knight d1→b2, captures pawn. Now White to move.
  2. Best move: Qh5 — queen f3→h5. Opponent replies Nxf6 (knight d7→f6, captures knight).
  3. Best move: Bxf6 — bishop g5→f6, captures knight. Opponent replies b3 (pawn b4→b3).
  4. Best move: Bxb3 — bishop c4→b3, captures pawn.

Tactical themes

advantage, long, middlegame. The key move is Qh5.

Position data

FEN: r3rb1k/3n1ppp/p2p1N2/q1p2PB1/1pB1PP2/5Q1P/PPP5/K2n2R1 b - - 1 24

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.