Chess Puzzle #GNcPA — Intermediate, Black to move, middlegame

Rating 1411 · Intermediate · advantage, attraction, endgame, long.

Position

White: king d1; rook e1; bishop a3; pawns a2/b3/c2/d3/h4. Black: king c8; rook g2; knight d4; pawns a7/b7/c7/h5. White is ahead by 1 point of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Re5 — rook e1→e5. Now Black to move.
  2. Best move: Rg1+ — rook g2→g1, gives check. Opponent replies Re1 (rook e5→e1).
  3. Best move: Rxe1+ — rook g1→e1, captures rook, gives check. Opponent replies Kxe1 (king d1→e1, captures rook).
  4. Best move: Nxc2+ — knight d4→c2, captures pawn, gives check.

Tactical themes

advantage, attraction, endgame, long. The key move Rxe1+ captures with check, forcing a response.

Position data

FEN: 2k5/ppp5/8/7p/3n3P/BP1P4/P1P3r1/3KR3 w - - 1 31

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.