Chess Puzzle #GRhUo — Advanced, White to move, middlegame

Rating 1813 · Advanced · advantage, defensive move, kingside attack, long, middlegame.

Position

White: king g1; queen f3; rooks a1/f1; bishops c1/c4; knight g3; pawns a2/b2/c2/d4/e5/g2. Black: king g8; queen h4; rooks a8/f8; knights b8/h5; pawns a7/b7/c7/d6/f4/f7/g7/h7. White is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: fxg3 — pawn f4→g3, captures knight. Now White to move.
  2. Best move: Bxf7+ — bishop c4→f7, captures pawn, gives check. Opponent replies Kh8 (king g8→h8).
  3. Best move: Qxh5 — queen f3→h5, captures knight. Opponent replies Qxd4+ (queen h4→d4, captures pawn, gives check).
  4. Best move: Kh1 — king g1→h1.

Tactical themes

advantage, defensive move, kingside attack, long, middlegame. The key move Bxf7+ captures with check, forcing a response.

Position data

FEN: rn3rk1/ppp2ppp/3p4/4P2n/2BP1p1q/5QN1/PPP3P1/R1B2RK1 b - - 0 13

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.