Chess Puzzle #GVfIc — Master, Black to move, middlegame
Rating 2488 · Master · advanced pawn, crushing, defensive move, endgame, knight endgame, very long.
Position
White: king f1; knight b5; pawns a3/b4/f4/g2/h2. Black: king c1; pawns a7/b7/d3/g6/h7. White is ahead by 3 points of material. Black to move.
Solution (8 moves)
- Opponent setup: g4 — pawn g2→g4. Now Black to move.
- Best move: d2 — pawn d3→d2. Opponent replies Nc3 (knight b5→c3).
- Best move: Kc2 — king c1→c2. Opponent replies Ke2 (king f1→e2).
- Best move: Kxc3 — king c2→c3, captures knight. Opponent replies Kd1 (king e2→d1).
- Best move: Kd4 — king c3→d4. Opponent replies f5 (pawn f4→f5).
- Best move: gxf5 — pawn g6→f5, captures pawn. Opponent replies gxf5 (pawn g4→f5, captures pawn).
- Best move: Ke5 — king d4→e5. Opponent replies Kxd2 (king d1→d2, captures pawn).
- Best move: Kxf5 — king e5→f5, captures pawn. Opponent replies Ke3 (king d2→e3).
- Best move: Kg4 — king f5→g4.
Tactical themes
advanced pawn, crushing, defensive move, endgame, knight endgame, very long. The key move is d2.
Position data
FEN: 8/pp5p/6p1/1N6/1P3P2/P2p4/6PP/2k2K2 w - - 1 35
Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.
Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.