Chess Puzzle #GVmJg — Advanced, White to move, middlegame

Rating 1692 · Advanced · endgame, mate, mate in 2, short.

Position

White: king h1; rook a1; bishop f6; knight e5; pawns a4/e4/g2/h3. Black: king h6; rooks b3/c2; knight e6; pawns b4/g6/h7. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Nf4 — knight e6→f4. Now White to move.
  2. Best move: Nf7+ — knight e5→f7, gives check. Opponent replies Kh5 (king h6→h5).
  3. Best move: g4# — pawn g2→g4, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with g4# delivering checkmate.

Position data

FEN: 8/7p/4nBpk/4N3/Pp2P3/1r5P/2r3P1/R6K b - - 1 31

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.