Chess Puzzle #GWpzW — Intermediate, White to move, middlegame

Rating 1461 · Intermediate · attraction, crushing, middlegame, very long.

Position

White: king h1; queen e2; rooks f1/f3; bishop b1; knight e6; pawns a2/c3/g2/h3. Black: king g7; queen d7; rooks c8/f8; knight a4; pawns a6/d5/e7/f7/g6/h7. White is ahead by 1 point of material. White to move.

Solution (5 moves)

  1. Opponent setup: fxe6 — pawn f7→e6, captures knight. Now White to move.
  2. Best move: Qe5+ — queen e2→e5, gives check. Opponent replies Kg8 (king g7→g8).
  3. Best move: Rxf8+ — rook f3→f8, captures rook, gives check. Opponent replies Rxf8 (rook c8→f8, captures rook).
  4. Best move: Rxf8+ — rook f1→f8, captures rook, gives check. Opponent replies Kxf8 (king g8→f8, captures rook).
  5. Best move: Qh8+ — queen e5→h8, gives check. Opponent replies Kf7 (king f8→f7).
  6. Best move: Qxh7+ — queen h8→h7, captures pawn, gives check.

Tactical themes

attraction, crushing, middlegame, very long. The key move Rxf8+ captures with check, forcing a response.

Position data

FEN: 2r2r2/3qppkp/p3N1p1/3p4/n7/2P2R1P/P3Q1P1/1B3R1K b - - 0 32

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.