Chess Puzzle #GZFnn — Intermediate, Black to move, middlegame

Rating 1484 · Intermediate · advantage, attraction, deflection, middlegame, very long.

Position

White: king g2; queen g5; rooks a1/f1; knight b1; pawns a2/b3/c2/d3/f4/f5/g3/h2. Black: king c8; queen c5; rook h8; bishop d6; knight d7; pawns a7/b7/c6/d5/f7. White is ahead by 5 points of material. Black to move.

Solution (4 moves)

  1. Opponent setup: Qg7 — queen g5→g7. Now Black to move.
  2. Best move: Qxc2+ — queen c5→c2, captures pawn, gives check. Opponent replies Nd2 (knight b1→d2).
  3. Best move: Qxd2+ — queen c2→d2, captures knight, gives check. Opponent replies Rf2 (rook f1→f2).
  4. Best move: Rxh2+ — rook h8→h2, captures pawn, gives check. Opponent replies Kxh2 (king g2→h2, captures rook).
  5. Best move: Qxf2+ — queen d2→f2, captures rook, gives check.

Tactical themes

advantage, attraction, deflection, middlegame, very long. The key move Qxc2+ captures with check, forcing a response.

Position data

FEN: 2k4r/pp1n1p2/2pb4/2qp1PQ1/5P2/1P1P2P1/P1P3KP/RN3R2 w - - 1 19

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.